Tron Game (Java)
Unique version of the classic Tron game with real-time player tracking and database (MySQL) for keeping track of score(s).
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Just your average tech enthusiast, exploring the digital universe with a CS BSc at ELTE (ongoing).
I'm a curious coder and a bit of a dreamer - you'll often find me lost in code, creating everything from atmospheric simulations to quirky games. At heart, I'm just a student who loves tackling challenges, whether it's in a hackathon or spinning stories for a sci-fi contest. I believe in blending creativity with tech, one line of code at a time.
"In a hole in the ground there lived a hobbit." - J.R.R. Tolkien. Just like Tolkien's stories, my coding adventures are about embarking on unexpected journeys and discovering the extraordinary in the ordinary.
Unique version of the classic Tron game with real-time player tracking and database (MySQL) for keeping track of score(s).
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Simulation environment of a home utilising data structures and OOP in Python.
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A Pokamon TCG web platform with advanced PHP server-side scripting.
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A Rubik's Clock game using matrix algorithms, following (MVC) and event-driven programming.
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A grid-based map system game featuring mountains & various map elements, implemented with JS.
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Using C#, OOP and design patterns to simulate gas layers. Info taken from an input .txt file.
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A lightweight Java version of the famous game, with OOP principles, GUI, Databases, etc.
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